Nai-Chun Hsu


Software Engineer

Unity Game: Don’t Kill the Pig

This is a simple game that my two friends (Lance and Paul) and I made for the Improvisation class in the MDM program. When the game starts, if the player points the center of the screen towards the pig then it will automatically trigger a shooting and an explosion which will kill both the pig and the player.

This game is used to demo mouse/camera control, collision detection, firing system, particle system,terrain system and GUI system in Unity3D.

My Role:

My responsibility in this project is to set up the mouse/camera control, collision detection, firing system, terrain system and particle system. Paul did the 3D models and Lance did the GUI as well as the death triggering part.



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